WILMINGTON, N.C. (WECT) -The Wilmington Police Department has announced that its next “Demo Day” will occur on Tuesday, June 13.
According to the announcement, the event will be held from 9 to 10 a.m. at the WPD HQ, located at 615 Bess St. in Wilmington.
“This is a great opportunity to meet the WPD team and check out our equipment! This family friendly event is a tradition that we know you will enjoy and is open to everyone!!” states the announcement from WPD.
When gaming and AI wholly collide... it’ll hopefully look this good but sound much better.
BySean Hollister, a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget.
At Computex 2023 in Taipei, Nvidia CEO Jensen Huang just gave the world a glimpse of what it might be like when gaming and AI collide — with a graphically breathtaking rendering of a cyberpunk ramen shop where you can actually talk to the proprietor.
Seriously, instead of clicking on dialogue options, it imagines you could hold down a button, just say something with your own voice, and get an answer from a video game character. Nvidia’s calling it a “peek at the future of games.”
Unfortunately, the actual dialogue leaves a lot to be desired — maybe try GPT-4 or Sudowrite next time, Nvidia?
Here’s the entire conversation I hastily transcribed:
Player: Hey Jin, how are you?
Jin: Unfortunately not so good.
How come?
I am worried about the crime around here. It’s gotten bad lately. My ramen shop got caught in the crossfire.
Can I help?
If you want to do something about this, I have heard rumors that the powerful crime lord Kumon Aoki is causing all kinds of chaos in the city. He may be the root of this violence.
I’ll talk to him, where can I find him?
I have heard he hangs out in the underground fight clubs on the city’s east side. Try there.
OK, I’ll go.
Be careful, Kai.
Watching a single video of a single conversation, it’s hard to see how this is any better than picking from a NPC dialogue tree — but the impressive part is that the generative AI is reacting to natural speech. Hopefully Nvidia will release the demo so we can try it ourselves and get some radically different outcomes.
Screenshot by Sean Hollister / The Verge
The demo was built by Nvidia and partner Convai to help promote the tools that were used to create it — specifically a suite of middleware called Nvidia ACE (Avatar Cloud Engine) for Games that can run both locally and in the cloud. The entire ACE suite includes the company’s NeMo tools for deploying large language models (LLMs), Riva speech-to-text and text-to-speech, among other bits.
The demo uses more than just those, of course — it’s built in Unreal Engine 5 with loads of ray-tracing... and it’s visually stunning to the point that the chatbot part feels lackluster to me by comparison. At this point, we’ve simply seen much more compelling dialogue from chatbots, even as trite and derivative as they can sometimes be.
In a Computex pre-briefing, Nvidia VP of GeForce Platform Jason Paul told me that yes, the tech can scale to more than one character at a time and could theoretically even let NPCs talk to each other — but admitted that he hadn’t actually seen that tested.
It’s not clear if any developer will embrace the entire ACE toolkit the way the demo attempts, but S.T.A.L.K.E.R. 2 Heart of Chernobyl and Fort Solis will use the part Nvidia calls “Omniverse Audio2Face,” which tries to match facial animation of a 3D character to their voice actor’s speech.
Correction, 11:25PM ET: It was Nvidia’s Jason Paul, not Rev Lebaredian, who answered my question. I regret the error.
"Demo" - Google News
May 29, 2023 at 10:15AM
https://ift.tt/qgmS5Y9
Watch this Nvidia demo and imagine actually speaking to AI game characters - The Verge
"Demo" - Google News
https://ift.tt/T4kVUtm
https://ift.tt/EXLqMrc
The United States, United Kingdom, and Australia recently tested advanced drone swarm and artificial-intelligence targeting capabilities.
Drones and ground vehicles showed off new artificial intelligence-driven capabilities to automatically spot and track enemy targets during a recent demonstration by the armed forces of the United States, United Kingdom, and Australia. The test notably included the live updating of the targeting algorithms on the drones, which were also operating as networked swarms, while they were in flight. Altogether, this highlights still-growing cooperation between the three countries on drones, autonomy, and machine learning and artificial intelligence, as part of the still very new AUKUS defense partnership.
"This trial demonstrates the military advantage of AUKUS advanced capabilities, as we work in coalition to identify, track and counter potential adversaries from a greater distance and with greater speed," British Lt. Gen. Rob Magowan, U.K. Deputy Chief of Defence Staff for Military Capability, said in a statement. "Service personnel, scientists and engineers from our three nations combined to develop and share critical information to enhance commanders’ decision making."
More specific details about the exact parameters of the trial and the scenarios involved are limited, but it included "more than 70 military and civilian defense personnel and industry contractors," according to the U.K. Ministry of Defense. The drone swarm component consisted of groups of Blue Bear Ghost (a picture of which is seen at the top of this story) and Boeing/Insitu CT220 uncrewed aircraft provided by the United Kingdom and Australia, respectively.
Private contractors supplied 105mm FV433 Abbot self-propelled howitzers and OT-90 derivatives of the Soviet BMP-1 infantry fighting vehicle that were made in the former Czechoslovakia.
"The trial achieved several world firsts, including live retraining at the edge of models in flight, and the interchange and use of AI models on AUKUS nations' uncrewed aerial vehicles," the Australian military's release added.
The ability to perform various tasks across a broad area quickly is one of the inherent benefits of a fully-networked drone swarm capable of operating with a high degree of autonomy. The ability of that swarm to autonomously fuse and otherwise start processing sensor data it collects, helped by machine learning and artificial intelligence (AI) technologies, takes that all to a whole different level.
A swarm operating in this way could rapidly surveil a designated zone of the battlefield, spotting, categorizing, and geolocating threats and potential threats, and then passing all of that data to other nodes, ranging from nearby friendly units to command centers in the rear. Tactical elements in the field could then use that information to help plan assaults, avoid hazards, or otherwise provide situational awareness. Specialists in rear echelons could combine that data with other intelligence to get a better handle on enemy positions and their activities, and help in predicting what their next moves might be.
Data could be exchanged between automated target recognition systems on drones and other platforms, such as the ground vehicle involved in this test. The U.S. Army, among others, is actively exploring adding automated target recognition capabilities to its M1 Abrams tanks and Bradley fighting vehicles. A networked capability like this would allow various assets, crewed and uncrewed, to be cued to certain threats, even if they are out of line of sight.
Machine learning and AI have the potential to help filter that data from the very beginning, reducing the workload for actual human beings, and could eventually even provide suggested immediate courses of action based on that information. U.S. data analytics firm Palantir, which has a long history of working with U.S. Intelligence Agencies and the U.S. military, recently offered a public demonstration of exactly these kinds of capabilities, which it is developing as part of a software suite called the Artificial Intelligence Platform (AIP). AIP also includes AI-driven chatbot that operators can engage with directly for advice.
The specific mention of "live retraining" of targeting "models" during the April test in the United Kingdom is especially interesting in this context, as well. Automated target recognition systems are only as good as their databases. As such, they could have trouble dealing with the sudden appearance of previously unknown threats or known ones that might appear in unusual ways to sensors due to various kinds of interference or other factors.
Being able to reprogram the algorithms to properly recognize those targets and upload them to drones right in the middle of a mission has the potential to make automated target recognition capabilities even more game-changing. The U.S. military, in particular, is already exploring these kinds of capabilities with regard to electronic warfare. In that realm, this is known as cognitive electronic warfare, which you can read more about here.
The absolute "holy grail" of cognitive electronic warfare envisions the ability of electronic warfare suites to automatically update themselves in real time in response to the emergence of unexpected information. That level of capability, which would be assisted by machine learning and AI technologies, would be similarly applicable to automated target recognition.
The April test in the United Kingdom could have a variety of broader ramifications for further research and development and procurement of these kinds of capabilities, as well as how they are employed operationally, due to AUKUS. The event makes clear that parties to that agreement are already actively exchanging technology in this regard, which could help reduce development schedules and cost burden sharing. Jointly developed capabilities could mean U.S, British, and Australian units in the field might be able to more readily tap into each other's data streams or even pass control of drones and other assets back and forth between them.
"Accelerating technological advances will deliver the operational advantages necessary to defeat current and future threats across the battlespace,' the United Kingdom's Lt. Gen. Rob Magowan said. "We are committed to collaborating with partners to ensure that we achieve this while also promoting the responsible development and deployment of AI."
"This capability demonstration is truly a shared effort and is thus a critical step in our collective initiative to stay ahead of emerging threats," Abe Denmark, the U.S. Senior Advisor to the Secretary of Defense for AUKUS, also said. "By pooling our expertise and resources through our AUKUS partnerships, we can ensure that our militaries are equipped with the latest and most effective tools to defend our nations and uphold the principles of freedom and democracy around the world."
Altogether, the capabilities trial last month at Upavon in Wiltshire looks to have demonstrated a number of significant capability developments, including the ability to update targeting algorithms on drones in flight. Beyond that, it underscores the still-expanding cooperation between the United States, United Kingdom, and Australia, who are already close allies, on various advanced technologies through AUKUS.
"Demo" - Google News
May 27, 2023 at 05:07AM
https://ift.tt/Uhg5KGr
Drone Swarms Got Targeting System Updates In Flight In Recent AUKUS Demo - The War Zone
"Demo" - Google News
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https://ift.tt/Ls12GwX
Almost 1,600 climate activists were arrested during a blockade of the A12 motorway in The Hague on Saturday. Game of Thrones actress Carice van Houten was among those picked up.
The protestors were arrested after refusing to leave the road, which runs close to the parliamentary complex. The occupation had been banned by the city council.
In total, 1,579 people were arrested, including 10 minors.
Nearly all those arrested were released almost immediately but 40 will face vandalism and other charges. One person was arrested for biting a police officer.
The Extinction Rebellion supporters moved in to close the motorway from midday, in protest at the government’s support for the fossil fuel industry. The last demonstrators were removed from the road around 5.30 pm.
At one point the police used water cannon to disperse the crowd.
Pro-climate demonstrators have now closed the motorway seven times but Saturday’s demo had the most arrests.
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"Demo" - Google News
May 28, 2023 at 03:45AM
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Some 1,600 climate activists picked up at A12 demo in The Hague - DutchNews.nl - DutchNews.nl
"Demo" - Google News
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The United States, United Kingdom, and Australia recently tested advanced drone swarm and artificial-intelligence targeting capabilities.
Drones and ground vehicles showed off new artificial intelligence-driven capabilities to automatically spot and track enemy targets during a recent demonstration by the armed forces of the United States, United Kingdom, and Australia. The test notably included the live updating of the targeting algorithms on the drones, which were also operating as networked swarms, while they were in flight. Altogether, this highlights still-growing cooperation between the three countries on drones, autonomy, and machine learning and artificial intelligence, as part of the still very new AUKUS defense partnership.
"This trial demonstrates the military advantage of AUKUS advanced capabilities, as we work in coalition to identify, track and counter potential adversaries from a greater distance and with greater speed," British Lt. Gen. Rob Magowan, U.K. Deputy Chief of Defence Staff for Military Capability, said in a statement. "Service personnel, scientists and engineers from our three nations combined to develop and share critical information to enhance commanders’ decision making."
More specific details about the exact parameters of the trial and the scenarios involved are limited, but it included "more than 70 military and civilian defense personnel and industry contractors," according to the U.K. Ministry of Defense. The drone swarm component consisted of groups of Blue Bear Ghost (a picture of which is seen at the top of this story) and Boeing/Insitu CT220 uncrewed aircraft provided by the United Kingdom and Australia, respectively.
Private contractors supplied 105mm FV433 Abbot self-propelled howitzers and OT-90 derivatives of the Soviet BMP-1 infantry fighting vehicle that were made in the former Czechoslovakia.
"The trial achieved several world firsts, including live retraining at the edge of models in flight, and the interchange and use of AI models on AUKUS nations' uncrewed aerial vehicles," the Australian military's release added.
The ability to perform various tasks across a broad area quickly is one of the inherent benefits of a fully-networked drone swarm capable of operating with a high degree of autonomy. The ability of that swarm to autonomously fuse and otherwise start processing sensor data it collects, helped by machine learning and artificial intelligence (AI) technologies, takes that all to a whole different level.
A swarm operating in this way could rapidly surveil a designated zone of the battlefield, spotting, categorizing, and geolocating threats and potential threats, and then passing all of that data to other nodes, ranging from nearby friendly units to command centers in the rear. Tactical elements in the field could then use that information to help plan assaults, avoid hazards, or otherwise provide situational awareness. Specialists in rear echelons could combine that data with other intelligence to get a better handle on enemy positions and their activities, and help in predicting what their next moves might be.
Data could be exchanged between automated target recognition systems on drones and other platforms, such as the ground vehicle involved in this test. The U.S. Army, among others, is actively exploring adding automated target recognition capabilities to its M1 Abrams tanks and Bradley fighting vehicles. A networked capability like this would allow various assets, crewed and uncrewed, to be cued to certain threats, even if they are out of line of sight.
Machine learning and AI have the potential to help filter that data from the very beginning, reducing the workload for actual human beings, and could eventually even provide suggested immediate courses of action based on that information. U.S. data analytics firm Palantir, which has a long history of working with U.S. Intelligence Agencies and the U.S. military, recently offered a public demonstration of exactly these kinds of capabilities, which it is developing as part of a software suite called the Artificial Intelligence Platform (AIP). AIP also includes AI-driven chatbot that operators can engage with directly for advice.
The specific mention of "live retraining" of targeting "models" during the April test in the United Kingdom is especially interesting in this context, as well. Automated target recognition systems are only as good as their databases. As such, they could have trouble dealing with the sudden appearance of previously unknown threats or known ones that might appear in unusual ways to sensors due to various kinds of interference or other factors.
Being able to reprogram the algorithms to properly recognize those targets and upload them to drones right in the middle of a mission has the potential to make automated target recognition capabilities even more game-changing. The U.S. military, in particular, is already exploring these kinds of capabilities with regard to electronic warfare. In that realm, this is known as cognitive electronic warfare, which you can read more about here.
The absolute "holy grail" of cognitive electronic warfare envisions the ability of electronic warfare suites to automatically update themselves in real time in response to the emergence of unexpected information. That level of capability, which would be assisted by machine learning and AI technologies, would be similarly applicable to automated target recognition.
The April test in the United Kingdom could have a variety of broader ramifications for further research and development and procurement of these kinds of capabilities, as well as how they are employed operationally, due to AUKUS. The event makes clear that parties to that agreement are already actively exchanging technology in this regard, which could help reduce development schedules and cost burden sharing. Jointly developed capabilities could mean U.S, British, and Australian units in the field might be able to more readily tap into each other's data streams or even pass control of drones and other assets back and forth between them.
"Accelerating technological advances will deliver the operational advantages necessary to defeat current and future threats across the battlespace,' the United Kingdom's Lt. Gen. Rob Magowan said. "We are committed to collaborating with partners to ensure that we achieve this while also promoting the responsible development and deployment of AI."
"This capability demonstration is truly a shared effort and is thus a critical step in our collective initiative to stay ahead of emerging threats," Abe Denmark, the U.S. Senior Advisor to the Secretary of Defense for AUKUS, also said. "By pooling our expertise and resources through our AUKUS partnerships, we can ensure that our militaries are equipped with the latest and most effective tools to defend our nations and uphold the principles of freedom and democracy around the world."
Altogether, the capabilities trial last month at Upavon in Wiltshire looks to have demonstrated a number of significant capability developments, including the ability to update targeting algorithms on drones in flight. Beyond that, it underscores the still-expanding cooperation between the United States, United Kingdom, and Australia, who are already close allies, on various advanced technologies through AUKUS.
"Demo" - Google News
May 27, 2023 at 05:07AM
https://ift.tt/Uhg5KGr
Drone Swarms Got Targeting System Updates In Flight In Recent AUKUS Demo - The War Zone
"Demo" - Google News
https://ift.tt/Vo5erxX
https://ift.tt/PivOS2B
Cointelegraph Accelerator, Animoca Brands, Cipholio and Brinc will host a Demo Day to introduce seven promising Web3 projects to investors.
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As numerous Web3 events have reiterated since early 2022, bear markets are ideal times for building. Triggered by the Terra ecosystem crash in May 2022 and aptly named as “crypto winter” following the FTX collapse in November, the current bear market saw the crypto market cap shrinking from $3 trillion to below $1 trillion.
While the year-long bear market tore off a good chunk of the market cap, it also presented an opportunity for new ideas to flourish as the industry’s focus shifted from price volatility to innovation. Unfazed by the market conditions, the Web3 ecosystem has continued to build around fresh concepts to prevent the same crashes from happening again and also to find new ways for users to interact with decentralized digital realities.
Monthly active developer count since Bitcoin was launched compared to when Ethereum and its smart contract functionalities were introduced. Source: Electric Capital.
Web3 startups developing unique solutions will have a chance to introduce their work at the join Investors Demo Day organized by Cointelegraph Accelerator together with Cipholio Ventures, Animoca Brands and Brinc. The event is slated for May 31 at 1:30 pm UTC with the aim to provide up-and-coming Web3 projects a platform to share their ideas with a much broader global audience. During the Demo Day, each startup can do their five-minute pitches, followed by a Q&A session with participating VCs.
Here are the seven Web3 startups that will present their projects at Cointelegraph Accelerator’s Investor Demo Day:
GoodCrypto
GoodCrypto has developed an all-in-one trading and portfolio management app for crypto users. Available on Android, iOS and web platforms, the app supports over 35 crypto exchanges and is integrated with 12 blockchains. GoodCrypto scored over 300,000 app downloads since its launch while bringing in over $600,000 in funding during its seed round led by Cipholio, GSR and Fenbushi, with angel investors participating.
Brickken
Brickken provides enterprise-level tokenization via an end-to-end self-service platform. From the creation of digital assets to the token sale phase, Brickken’s platform helps enterprises operate a full tokenization process without the need for a technical team. The decentralized application (DApp) launched in February 2023, and the project amassed 18 clients with nearly 200 in the pipeline. The team received $2.6 million in funding during its seed round from Chainlink, Varys Capital, OxCapital, Silver Rock Group and Gotbit.
0xdx
Operating on Arbitrum’s testnet, 0xdx offers nonfungible token (NFT) options trading where traders can speculate on the price of top NFT collections such as Bored Ape Yacht Club and Pudgy Penguins.
Ludex
As Web3 gaming becomes one of the most popular activities in the blockchain ecosystem, developers seek solutions to implement smart contracts into their products. Ludex provides application programming interfaces (APIs) and software development kits (SDKs) for game devs without blockchain expertise to implement smart contract functionality into games, enabling Web2 game studios to enter the Web3 era.
Stand
Developed by a team of Stanford graduates, Stand rides on the “action-to-earn” momentum to offer a learn-to-earn Web3 platform. It aims to disrupt the education landscape with a decentralized autonomous organization-based (DAO) and bottom-up education for both employers and candidates.
MetaJuice
Utilizing the crowded population of the IMVU metaverse, which has over 4 million monthly active users, MetaJuice builds blockchain-driven assets that can be created and owned by metaverse users.
Kola Labs
Kola Labs aims to help musicians and creators by developing an audible metaverse where users generate music from their digital assets. Web3 users can establish their identity in the metaverse, prove ownership of their music and monetize their work using decentralized identifiers. Founded by Suda Jiang, the Web3 music startup has secured $800,000 in funding so far.
Launched in 2023, the Cointelegraph Accelerator Program helps promising Web3 startups and projects in getting exposure to a global audience by utilizing Cointelegraph’s leading position in the crypto and blockchain media. The program supports Web3 companies by boosting their media presence, increasing brand awareness and accelerating community growth.
Disclaimer. Cointelegraph does not endorse any content or product on this page. While we aim at providing you with all important information that we could obtain in this sponsored article, readers should do their own research before taking any actions related to the company and carry full responsibility for their decisions, nor can this article be considered as investment advice.
THQ Nordic has announced that the Alone in the Dark reboot is launching October 25 for PlayStation 5, Xbox Series, and PC and that a free demo is available now.
Users on these platforms can download the playable prologue of Alone in the Dark to experience what the full game will have to offer without receiving any spoilers from the main story. The standalone demo puts players in the shoes of 11-year-old Grace Saunders as she runs an errand that quickly goes wrong.
The publisher also revealed that Stranger Things' David Harbour will star as one dual-protagonist Edward Carnby while Killing Eve's Jodie Comer will play the other, Emily Hartwood.
Players can choose to play through the story as either character, though THQ Nordic promises that each character will provide a different take on the same narrative.
"Explore Derceto Manor in this reimagination of Alone in the Dark, a love letter to the 90’s cult classic horror game," reads the announcement. "Set in the gothic American south in the 1920s, Alone in the Dark features a noir-setting with classical Lovecraftian horror-elements, where the familiar meets the surreal."
First announced in August 2022, THQ Nordic has gone relatively quiet on Alone in the Dark since, only re-emerging now to announce the release date and prologue. In our first preview of the game, IGN said "the team and motivation seem right to deliver an exciting take on a classic of horror gaming."
Ryan Dinsdale is an IGN freelancer and acting UK news editor. He'll talk about The Witcher all day.
The remake of the seminal survival horror game stars David Harbour and Jodie Comer, and it’s launching this October.
ByAndrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
Following Resident Evil and Dead Space, the year of horror remakes continues with the upcoming launch of Alone in the Dark. The new version is described as a “re-imagining” of the initial trilogy, which kicked off with the seminal survival horror original in 1992. It’s being developed by Pieces Interactive and published by THQ Nordic and stars David Harbour and Jodie Comer — you can get a feel for the creepy action in the spotlight video, which features plenty of gameplay footage, above.
Here’s the basic premise for the game:
Deep in the 1029’s south, Emily Hartwood’s uncle has gone missing. Together with private investigator Edward Carnby, she embarks on a journey to Derceto Manor, a home for the mentally ill where something is lurking. You’ll encounter strange residents, nightmarish realms, dangerous monsters, and ultimately uncover the plot of rising evil. At the intersection of reality, mystery, and insanity, an adventure awaits that will change your core beliefs. Who can you trust, what will you believe, and what will you do next?
As part of the trailer reveal, THQ Nordic also announced that the game will be launching on October 25th, just in time for spooky season. It’s coming to the PC, PS5, and Xbox Series X / S.
But if you can’t wait that long, a free demo, which is a prologue for the main story, is available right now. It takes place a few weeks before the events of Alone in the Dark and doesn’t have any of the combat of the main game, but it should give you an interactive taste of what to expect. Here are all the demo links:
"Demo" - Google News
May 26, 2023 at 07:12AM
https://ift.tt/FPXs79O
Alone in the Dark's new footage is full of terror — and you can play a demo right now - The Verge
"Demo" - Google News
https://ift.tt/iuRrtvn
https://ift.tt/jGTDIvc
"Demo" - Google News
May 22, 2023 at 10:26PM
https://ift.tt/13rKI2F
PlayStation fans go wild as two-hour demo of a huge exclusive release comes early... - The Sun
"Demo" - Google News
https://ift.tt/dg5Fv4w
https://ift.tt/ktibTGJ
As we mentioned a few weeks back, to soften the delay of Amnesia: The Bunker, developer Frictional Games decided to release a demo for The Bunker, which is available today on Steam. Ironically, the demo is available the same day as when Amnesia: The Bunker was originally supposed to be released before it was delayed to June 6.
And in case you missed it, check out the 10 minutes of gameplay footage that was also released a few weeks back to give you further insight into the game’s claustrophobic environments.
Set during World War 1, Amnesia: The Bunker will have players taking on the role of Henri Clement, a French soldier who is left behind by his battalion and finds himself trapped inside an abandoned military bunker. But he’s not alone. A deadly creature stalks the corridors, hunting for its next meal.
As Henri, players must navigate the dark and twisted maze of the bunker, using all their skills and resources to outsmart and outrun the beast. But the creature is not the only obstacle Henri must face. The bunker is a labyrinth of twists and turns, filled with traps and other hazards that threaten to end the soldier’s life at every turn.
Amnesia: The Bunker will arrive for the Xbox Series, Xbox One, PlayStation 4, and PC via Steam and the Epic Games Store.
"Demo" - Google News
May 22, 2023 at 10:26PM
https://ift.tt/9ENXAYn
PlayStation fans go wild as two-hour demo of a huge exclusive release comes early... - The Sun
"Demo" - Google News
https://ift.tt/GDgu3bY
https://ift.tt/8pLMtSJ